DWG RG-S15963Server sheetchecked 23d ago
TEST SERVER
Offline 220.129.139.252:28215 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:03 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TEST SERVER online, and what uptime has been recorded?
TEST SERVER is offline at this moment; 23 days 21 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.
In which location is TEST SERVER hosted?
A region is not published by TEST SERVER. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 220.129.139.252:28215.
What Rust version is recorded for TEST SERVER?
On Windows, TEST SERVER runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on TEST SERVER?
The latest refresh records TEST SERVER as offline, last seen 23 days 21 hours ago.
In the rankings, which position does TEST SERVER hold?
Player hours over seven days place TEST SERVER at #15,963, within the top 71% of ranked servers.
Wipe data
On TEST SERVER, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 20 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for TEST SERVER?
Once a month, with the force wipe, is when TEST SERVER wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 26 days 4 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
Which settings does TEST SERVER run, and what rules?
Gather rate for TEST SERVER: not stated in the name. Eight players per group: the default for the game. It runs the softcore game mode, Easier than standard, from Facepunch, and part of your loot is kept. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has TEST SERVER loaded?
TEST SERVER runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain TEST SERVER?
The Rust Graphs lists that carry TEST SERVER are: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On TEST SERVER, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^s (Softcore): The easier mode from Facepunch lets you keep part of your inventory on death; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags TEST SERVER publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join TEST SERVER?
Enter client.connect 220.129.139.252:28215 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,^m,^s,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^s
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.