DWG RG-S15341Server sheetchecked 7m ago
RustServer
Online 220.158.17.152:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 02:53 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for RustServer, and is it up?
RustServer is up at this moment. About 11 days 6 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of RustServer show?
196 server fps on average over the last 48 hours, and never under 41. Counted at its highest: 49,506 entities, buildings, deployables and the rest of the world included. 2,945 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is RustServer hosted?
A region is not published by RustServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 220.158.17.152:28015.
What Rust version is recorded for RustServer?
Rust network protocol 2634 and build 167781 on Linux: that is what RustServer runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on RustServer?
Current player count on RustServer: 0, of 50 slots. The seven-day mean on this server is 0 players.
What rank has been recorded for RustServer?
Within the top 69% of all ranked servers: RustServer at #15,341 for player hours, seven days recorded.
Schedules
What happens on RustServer on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On RustServer, when do wipes occur?
RustServer's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 14 days 3 hours ago.
Map and rules
What settings and rules apply on RustServer?
No gather rate is stated in the name of RustServer. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has RustServer loaded?
Size 3,000 with seed 19686: that is the procedural map RustServer runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does RustServer appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RustServer: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on RustServer?
The game's server browser reads these tags from RustServer: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to RustServer?
Enter client.connect 220.158.17.152:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.