DWG RG-S10761Server sheetchecked 8m ago
MARs JP
Online 220.158.22.122:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:54 UTC17d ago | 2 | – | running | 0 |
| Sun 27 Sep, 12:15 UTC31d ago | 1 | halved by day 2 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for MARs JP, and is it up?
At this moment MARs JP is online. Counted from its reported uptime, the last restart was about 3 days 12 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 26 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of MARs JP show?
The last 48 hours give an average of 66 server fps and a floor of 46. Counted at its highest: 122,999 entities, buildings, deployables and the rest of the world included. 4,071 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is MARs JP hosted?
Asia is where the name of MARs JP points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 220.158.22.122:28015 is its address.
On which Rust version is MARs JP running?
On Linux, MARs JP runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on MARs JP?
Current player count on MARs JP: 0, of 55 slots. Averaged across seven days, the player count is 0, with a peak of 2.
What rank has been recorded for MARs JP?
Player hours over seven days place MARs JP at #10,761, within the top 48% of ranked servers.
Schedules
On MARs JP, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 2.
Which times and days are wipes plotted at on MARs JP?
MARs JP's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 17 days 22 hours ago.
Map and rules
What settings and rules apply on MARs JP?
No gather rate is stated in the name of MARs JP. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for MARs JP?
Seed 19686 and size 4,500 define the procedural map MARs JP generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain MARs JP?
These Rust Graphs lists include MARs JP: Rust community servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on MARs JP?
gmrust (Game mode): Standard survival, as Rust plays; mp55 (Max players): The slot count is 55; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags MARs JP publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join MARs JP?
In Rust, press F1 and type client.connect 220.158.22.122:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp55,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp55
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.