StatusLive Servers online11,897 Players90,661 Populated4,035 Wiped · 3 h163 Interval5 min Date27 OCT 2026

DWG RG-S15388Server sheetchecked 10m ago

Rust Server

Online 220.158.26.147:28015 checked 10m ago

moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,388top 70%
Last wipe116d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average
247 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 232 on average
370 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average
110 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
25 / 200
05 44 / 250
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average
71 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rust Server online, and what uptime has been recorded?

Rust Server is up at this moment. About 10 days ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Rust Server stable in the figures recorded?

Average server fps over the last 48 hours is 122; the lowest was 43. Counted at its highest: 89,338 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,426 MB. Players feel low fps and a climbing entity count as lag.

In which location is Rust Server hosted?

No region is published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 220.158.26.147:28015.

On which Rust version is Rust Server running?

On Linux, Rust Server runs Rust network protocol 2631 and build 158240. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Rust Server?

At the last refresh, Rust Server recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Rust Server hold?

Within the top 70% of all ranked servers: Rust Server at #15,388 for player hours, seven days recorded.

Wipe data

On Rust Server, when do wipes occur?

The record of Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 116 days 2 hours ago.

Rules and settings

Which settings does Rust Server run, and what rules?

The name of Rust Server records no gather rate. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Rust Server played?

Rust Server runs a procedural map of size 4,000 with seed 12344, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Rust Server?

These Rust Graphs lists include Rust Server: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rust Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2631 (Protocol): Your game must match protocol 2631 to join; cs158240 (Build): Build: 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Rust Server joined?

Connect with client.connect 220.158.26.147:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,^p,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2631
Protocol Your game must match protocol 2631 to join.
cs158240
Build Build: 158240.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded