DWG RG-S4641Server sheetchecked 3h ago
yukarimiuti
Offline 220.158.27.174:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for yukarimiuti, and is it up?
The current state of yukarimiuti is offline, with the last sighting 3 hours ago. The uptime it reports puts the last restart at about 27 hours ago. 72 of 72 hours up over the last 3 full days, which is 100% of the time. On 24 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of yukarimiuti show?
191 server fps on average over the last 48 hours, and never under 112. Counted at its highest: 49,287 entities, buildings, deployables and the rest of the world included. 2,320 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for yukarimiuti?
A region is not published by yukarimiuti. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 220.158.27.174:28015.
What Rust version is recorded for yukarimiuti?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on yukarimiuti. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on yukarimiuti?
No response from yukarimiuti; the server was last seen 3 hours ago. Averaged across seven days, the player count is 1, with a peak of 4. Averaged over the last 48 hours, the player count is highest at 12:00 UTC: 4 players.
Against other Rust servers, where is yukarimiuti placed?
Player hours over seven days place yukarimiuti at #4,641, within the top 21% of ranked servers.
Wipe data
What wipe schedule has been recorded for yukarimiuti?
yukarimiuti's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 4 days ago.
Settings
Which rules and settings are recorded for yukarimiuti?
No gather rate is stated in the name of yukarimiuti. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is yukarimiuti played?
yukarimiuti runs a procedural map of size 3,000 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does yukarimiuti appear among the Rust Graphs lists and filters?
On Rust Graphs, yukarimiuti is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
On yukarimiuti, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags yukarimiuti publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join yukarimiuti?
In Rust, press F1 and type client.connect 220.158.27.174:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.