DWG RG-S15358Server sheetchecked 10m ago
Rust Server
Online 220.158.29.61:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 08:01 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Rust Server, and is it online now?
Right now, Rust Server is recorded as online. About 11 days 7 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is Rust Server stable in the figures recorded?
103 server fps on average over the last 48 hours, and never under 23. Counted at its highest: 93,600 entities, buildings, deployables and the rest of the world included. 4,036 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rust Server?
There is no region published by Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 220.158.29.61:28015 is its address.
What Rust version is recorded for Rust Server?
Rust network protocol 2634 and build 167231 on Linux: that is what Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Rust Server?
At the last refresh, Rust Server recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does Rust Server hold?
Within the top 69% of all ranked servers: Rust Server at #15,358 for player hours, seven days recorded.
Wipe data
What is recorded on Rust Server on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Rust Server?
The record of Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 19 days 19 hours ago the current world was made.
Settings
Which settings does Rust Server run, and what rules?
No gather rate is stated in the name of Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Rust Server?
Seed 50000 and size 4,000 define the procedural map Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain Rust Server?
These Rust Graphs lists include Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Server?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): 167231 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Rust Server?
In Rust, press F1 and type client.connect 220.158.29.61:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp50
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.