StatusLive Servers online11,824 Players88,321 Populated3,715 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 7d ago

TestServer

Offline 221.227.64.75:10241 checked 7d ago

quad moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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4 / 80
02 1 / 60
03
Geležinis Miškasquad · 6 on average
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04
Rustoria.co -Us MondaysNA · quad · 6 on average
0 / 300
05
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
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06 9 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for TestServer, and is it up?

The current state of TestServer is offline, with the last sighting 7 days 7 hours ago. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

What location is recorded for TestServer?

There is no region published by TestServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 221.227.64.75:10241 is its address.

What Rust version is recorded for TestServer?

Rust network protocol 2634 and build 167231 on Windows: that is what TestServer runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for TestServer?

No response from TestServer; the server was last seen 7 days 7 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for TestServer?

Player hours over seven days place TestServer at #15,335, within the top 69% of ranked servers. Within the quad group it places #618.

Schedules

On TestServer, when do wipes occur?

The record of TestServer's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 27 days 16 hours ago.

Settings

Which settings does TestServer run, and what rules?

The name of TestServer records no gather rate. 4 players per group at most (quad). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Filters

Where does TestServer appear among the Rust Graphs lists and filters?

These Rust Graphs lists include TestServer: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meaning is attached to each tag on TestServer?

The game's server browser reads these tags from TestServer: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): 167231 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to TestServer?

In Rust, press F1 and type client.connect 221.227.64.75:10241 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build 167231 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded