DWG RG-S6104Server sheetchecked 3d ago
Procedural Map
Offline 223.73.123.238:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 04:54 UTC4d ago | 1 | – | running | 1 |
| Sat 17 Oct, 02:59 UTC12d ago | 1 | held half | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Procedural Map, and is it up?
The current state of Procedural Map is offline, with the last sighting 3 days 5 hours ago. For the last 7 full days the record is 43 of 168 hours up, 26% of the time. On 17 October 2026 is when Rust Graphs first saw it.
In which location is Procedural Map hosted?
A region is not published by Procedural Map. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 223.73.123.238:28015.
What Rust version is recorded for Procedural Map?
Rust network protocol 2635 and build 169075 on Windows: that is what Procedural Map runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on Procedural Map?
Procedural Map is not responding at the latest refresh; the last record of it online is 3 days 5 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
Against other Rust servers, where is Procedural Map placed?
Within the top 27% of all ranked servers: Procedural Map at #6,104 for player hours, seven days recorded.
Wipe data
What is recorded on Procedural Map on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
On Procedural Map, when do wipes occur?
Procedural Map's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 4 days 16 hours ago.
Settings
What settings and rules apply on Procedural Map?
No gather rate is stated in the name of Procedural Map. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Procedural Map?
Procedural Map runs a procedural map, which the game generates.
Tags
Where does Procedural Map appear among the Rust Graphs lists and filters?
On Rust Graphs, Procedural Map is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
On Procedural Map, what is meant by each tag?
Tags published by Procedural Map, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs169075 (Build): 169075 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Procedural Map joined?
Connect with client.connect 223.73.123.238:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp500,ptrak,$r?,v2635,gmrust,cs169075,ts8
Game
gmrust
mp500
ts8
v2635
cs169075
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.