StatusLive Servers online11,766 Players65,323 Populated3,462 Wiped · 3 h190 Interval5 min Date29 OCT 2026

DWG RG-S15115Server sheetchecked 12d ago

Procedural Map

Offline 223.73.123.243:28015 checked 12d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,115top 70%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Procedural Map
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
500 / 525
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
388 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
49 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
48 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Procedural Map online, and what uptime has been recorded?

The current state of Procedural Map is offline, with the last sighting 12 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 12 October 2026.

What location is recorded for Procedural Map?

There is no region published by Procedural Map. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 223.73.123.243:28015 is its address.

What Rust version is recorded for Procedural Map?

The platform is Windows and the version is Rust network protocol 2635 and build 168268 on Procedural Map. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Procedural Map?

The latest refresh records Procedural Map as offline, last seen 12 days 19 hours ago.

Against other Rust servers, where is Procedural Map placed?

Player hours over seven days place Procedural Map at #15,115, within the top 70% of ranked servers.

Wipe data

On Procedural Map, when do wipes occur?

Too few wipes are on record for Procedural Map to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 18 days 19 hours ago the current world was made.

Settings

What settings and rules apply on Procedural Map?

No gather rate is stated in the name of Procedural Map. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Procedural Map played?

Procedural Map runs a procedural map, which the game generates.

Filters

Where does Procedural Map appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Procedural Map are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Procedural Map, what is meant by each tag?

The game's server browser reads these tags from Procedural Map: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168268 (Build): The game build is 168268; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Procedural Map?

Connect with client.connect 223.73.123.243:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168268,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players The slot count is 500.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168268
Build The game build is 168268.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded