DWG RG-S5277Server sheetchecked 7m ago
Darkfyre
Online EU 23.106.58.144:28215 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:07 UTC2d ago | 3 | – | running | 0 |
| Mon 26 Oct, 22:24 UTC2d ago | 3 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Darkfyre, and is it up?
Right now, Darkfyre is recorded as online. The uptime it reports puts the last restart at about 40 hours ago. For the last 7 full days the record is 41 of 168 hours up, 24% of the time. The first sighting of it by Rust Graphs was on 14 September 2026.
Is Darkfyre stable in the figures recorded?
The last 48 hours give an average of 104 server fps and a floor of 82. Counted at its highest: 70,893 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,540 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Darkfyre?
The EU tag is how Darkfyre lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 23.106.58.144:28215.
On which Rust version is Darkfyre running?
Rust network protocol 2635 and build 168909 on Windows: that is what Darkfyre runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Darkfyre?
Current player count on Darkfyre: 0, of 50 slots. The seven-day mean is 1 players; the peak over the same period is 3. The 48-hour peak falls at 23:00 UTC, averaging 3 players.
What rank has been recorded for Darkfyre?
Across seven days, player hours give Darkfyre #5,277 globally and #1,760 in Europe, a top 24% position among ranked servers.
Wipe data
What happens on Darkfyre on the day of a wipe?
An average of 3 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Darkfyre?
The force wipe is the only wipe at Darkfyre, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 2 days 4 hours ago. The tags state a wipe schedule of one wipe a month.
Rules and settings
Which rules and settings are recorded for Darkfyre?
No gather rate is stated in the name of Darkfyre. The group limit is 8 players, the game's default. build & creative, sandbox building, no gathering, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Darkfyre?
Seed 1501749332 and size 3,500 define the procedural map Darkfyre generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain Darkfyre?
These Rust Graphs lists include Darkfyre: Europe servers, plotted, Modded Rust servers, Rust build servers, plotted live, Rust creative servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
On Darkfyre, what is meant by each tag?
The game's server browser reads these tags from Darkfyre: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^c (Creative): Build what you like: no gathering, sandbox style; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Darkfyre joined?
Enter client.connect 23.106.58.144:28215 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^p,^m,^c,EU,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
^c
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.