DWG RG-S15327Server sheetchecked 10m ago
RT 66
Online 23.109.125.115:20276 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RT 66 online, and what uptime has been recorded?
At this moment RT 66 is online. Counted from its reported uptime, the last restart was about 7 days 3 hours ago. For the last 6 full days the record is 143 of 144 hours up, 99% of the time. On 22 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of RT 66 show?
Average server fps over the last 48 hours is 212; the lowest was 185. Counted at its highest: 48,242 entities, buildings, deployables and the rest of the world included. 4,156 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for RT 66?
No region is published by RT 66. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 23.109.125.115:20276 is its address.
On which Rust version is RT 66 running?
On Linux, RT 66 runs Rust network protocol 2635 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on RT 66?
0 of 75 slots on RT 66 are taken at the latest refresh. Averaged across seven days, the player count is 0.
Against other Rust servers, where is RT 66 placed?
Within the top 69% of all ranked servers: RT 66 at #15,327 for player hours, seven days recorded.
Wipe data
On RT 66, when do wipes occur?
The estimate of RT 66's next wipe is drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 14 days 21 hours ago. A wipe every month is the schedule its tags set out.
Settings
What settings and rules apply on RT 66?
Gather rate for RT 66: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map has RT 66 loaded?
RT 66 runs a procedural map of size 3,000 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does RT 66 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RT 66 are: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on RT 66?
gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): 75 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RT 66 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join RT 66?
Connect with client.connect 23.109.125.115:20276: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp75,ptrak,$r?,v2635,^m,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.