StatusLive Servers online11,886 Players99,275 Populated3,950 Wiped · 3 h380 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 11m ago

Hideout Hunting Grounds

Online 23.109.125.23:25699 checked 11m ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on Hideout Hunting Grounds
Fig. 2

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Hideout Hunting Grounds, and is it online now?

Right now, Hideout Hunting Grounds is recorded as online. Counted from its reported uptime, the last restart was about 15 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 19 October 2026.

What does the recorded performance of Hideout Hunting Grounds show?

Average server fps over the last 48 hours is 161; the lowest was 123. Counted at its highest: 82,715 entities, buildings, deployables and the rest of the world included. 3,371 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Hideout Hunting Grounds hosted?

There is no region published by Hideout Hunting Grounds. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 23.109.125.23:25699.

What Rust version is recorded for Hideout Hunting Grounds?

On Linux, Hideout Hunting Grounds runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Hideout Hunting Grounds?

0 of 40 slots on Hideout Hunting Grounds are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for Hideout Hunting Grounds?

Within the top 69% of all ranked servers: Hideout Hunting Grounds at #15,341 for player hours, seven days recorded.

Wipe data

On Hideout Hunting Grounds, when do wipes occur?

The record of Hideout Hunting Grounds's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 23 hours ago.

Rules and settings

Which rules and settings are recorded for Hideout Hunting Grounds?

Gather rate for Hideout Hunting Grounds: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Hideout Hunting Grounds played?

Seed 50000 and size 3,750 define the procedural map Hideout Hunting Grounds generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Hideout Hunting Grounds appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Hideout Hunting Grounds are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Hideout Hunting Grounds, what is meant by each tag?

The game's server browser reads these tags from Hideout Hunting Grounds: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Hideout Hunting Grounds?

Connect with client.connect 23.109.125.23:25699: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded