StatusLive Servers online11,654 Players43,088 Populated2,900 Wiped · 3 h107 Interval5 min Date30 OCT 2026

DWG RG-S15264Server sheetchecked 11m ago

The Rust Bucket

Online 23.109.125.23:25731 checked 11m ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,264top 69%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on The Rust Bucket
Fig. 2

Server performance

010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average
44 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
89 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
230 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
7 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
279 / 325
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
277 / 275
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for The Rust Bucket, and is it up?

At this moment The Rust Bucket is online. About 3 days 4 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 22 October 2026 is when Rust Graphs first saw it.

Is The Rust Bucket stable in the figures recorded?

The last 48 hours give an average of 214 server fps and a floor of 182. Counted at its highest: 50,610 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,585 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for The Rust Bucket?

A region is not published by The Rust Bucket. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 23.109.125.23:25731.

On which Rust version is The Rust Bucket running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on The Rust Bucket. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on The Rust Bucket?

At the last refresh, The Rust Bucket recorded 0 players across 5 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for The Rust Bucket?

Within the top 69% of all ranked servers: The Rust Bucket at #15,264 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on The Rust Bucket?

The Rust Bucket's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 20 days 3 hours ago the current world was made.

Rules and settings

What settings and rules apply on The Rust Bucket?

The name of The Rust Bucket records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for The Rust Bucket?

Seed 42069 and size 3,000 define the procedural map The Rust Bucket generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain The Rust Bucket?

The Rust Graphs lists that carry The Rust Bucket are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on The Rust Bucket?

Tags published by The Rust Bucket, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is The Rust Bucket joined?

In Rust, press F1 and type client.connect 23.109.125.23:25731 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded