StatusLive Servers online11,714 Players52,441 Populated3,325 Wiped · 3 h137 Interval5 min Date28 OCT 2026

DWG RG-S15498Server sheetchecked 35d ago

RedTeam

Offline 23.109.4.232:28015 checked 35d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,498top 68%
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RedTeam
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RedTeam online, and what uptime has been recorded?

The current state of RedTeam is offline, with the last sighting 35 days 2 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 22 September 2026.

What location is recorded for RedTeam?

A region is not published by RedTeam. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 23.109.4.232:28015 is its address.

On which Rust version is RedTeam running?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on RedTeam. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on RedTeam?

RedTeam is not responding at the latest refresh; the last record of it online is 35 days 2 hours ago.

In the rankings, which position does RedTeam hold?

Player hours over seven days place RedTeam at #15,498, within the top 68% of ranked servers.

Wipe data

What wipe schedule has been recorded for RedTeam?

Too few wipes are on record for RedTeam to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 39 days 3 hours ago.

Rules and settings

What settings and rules apply on RedTeam?

Gather rate for RedTeam: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has RedTeam loaded?

RedTeam runs a procedural map of size 4,500 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain RedTeam?

These Rust Graphs lists include RedTeam: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On RedTeam, what is meant by each tag?

Tags published by RedTeam, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; sc1 (Custom tag): Set by the owner or a plugin, not by standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to RedTeam?

Enter client.connect 23.109.4.232:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,sc1,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Other

sc1
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded