StatusLive Servers online11,628 Players37,815 Populated2,951 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S11806Server sheetchecked 6h ago

BATTLEFIELD 100X - WORK IN PROGRESS

Offline 23.122.246.41:28015 checked 6h ago

100x moddedoxide
Connect
Players now 0/ 500 0% full
7-day average0peak 3
Rank#11,806top 53%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123417:0023:0005:0012:0018:0000:00

Hourly average and peak, UTC.

Fig. 1Players on BATTLEFIELD 100X - WORK IN PROGRESS
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctFri 4 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:01 UTC24d ago 0 – running 0
Thu 1 Oct, 19:17 UTC FW26d ago 1 – 1.8 days 0
Fri 4 Sep, 23:07 UTC53d ago – – 26.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 20 on average
11 / 200
02
⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED)EU · groups of 8+ · 100x · weekly · 4 on average
0 / 150
03
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average
0 / 100
04
№2 | EXTASY | X100 | NOLIMIT | CLANS | FREE | wp 31.07EU · groups of 8+ · 100x · weekly · 2 on average
2 / 200
05
RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|SkinsOC · groups of 8+ · 100x · weekly · 2 on average
2 / 100
06
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average
0 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is BATTLEFIELD 100X - WORK IN PROGRESS, and is it online now?

The current state of BATTLEFIELD 100X - WORK IN PROGRESS is offline, with the last sighting 6 hours ago. 108 of 168 hours up over the last 7 full days, which is 64% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is BATTLEFIELD 100X - WORK IN PROGRESS hosted?

A region is not published by BATTLEFIELD 100X - WORK IN PROGRESS. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 23.122.246.41:28015.

What Rust version is recorded for BATTLEFIELD 100X - WORK IN PROGRESS?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on BATTLEFIELD 100X - WORK IN PROGRESS. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on BATTLEFIELD 100X - WORK IN PROGRESS?

BATTLEFIELD 100X - WORK IN PROGRESS is not responding at the latest refresh; the last record of it online is 6 hours ago. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.

In the rankings, which position does BATTLEFIELD 100X - WORK IN PROGRESS hold?

Over the last seven days, BATTLEFIELD 100X - WORK IN PROGRESS records #11,806 for player hours: the top 53% of all ranked servers.

Wipe times

On BATTLEFIELD 100X - WORK IN PROGRESS, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for BATTLEFIELD 100X - WORK IN PROGRESS?

There is no next wipe to predict at BATTLEFIELD 100X - WORK IN PROGRESS, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 16 hours ago the current world was made.

Map and rules

What settings and rules apply on BATTLEFIELD 100X - WORK IN PROGRESS?

100x gather is stated in the name of BATTLEFIELD 100X - WORK IN PROGRESS. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain BATTLEFIELD 100X - WORK IN PROGRESS?

On Rust Graphs, BATTLEFIELD 100X - WORK IN PROGRESS is placed in these lists: Rust servers above 10x gather rate, Modded Rust servers and Rust battlefield servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Which meaning is attached to each tag on BATTLEFIELD 100X - WORK IN PROGRESS?

gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags BATTLEFIELD 100X - WORK IN PROGRESS publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is BATTLEFIELD 100X - WORK IN PROGRESS joined?

In Rust, press F1 and type client.connect 23.122.246.41:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded