StatusLive Servers online11,672 Players47,205 Populated2,988 Wiped · 3 h97 Interval5 min Date30 OCT 2026

DWG RG-S15269Server sheetchecked 8m ago

A Rust Server

Online 23.137.105.10:28015 checked 8m ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,269top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
46 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
78 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
256 / 300
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
11 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
313 / 375
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
267 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is A Rust Server online, and what uptime has been recorded?

A Rust Server is up at this moment. About 14 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 21 October 2026.

How does A Rust Server perform, as measured?

Average server fps over the last 48 hours is 232; the lowest was 202. Counted at its highest: 9,206 entities, buildings, deployables and the rest of the world included. 873 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for A Rust Server?

A region is not published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 23.137.105.10:28015 is its address.

On which Rust version is A Rust Server running?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for A Rust Server?

0 of 40 slots on A Rust Server are taken at the latest refresh. The seven-day mean on this server is 0 players.

Against other Rust servers, where is A Rust Server placed?

Player hours over seven days place A Rust Server at #15,269, within the top 69% of ranked servers.

Wipe data

On A Rust Server, when do wipes occur?

The record of A Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 8 days 13 hours ago.

Map and rules

Which settings does A Rust Server run, and what rules?

No gather rate is stated in the name of A Rust Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for A Rust Server?

Size 1,400 with seed 1: that is the procedural map A Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain A Rust Server?

These Rust Graphs lists include A Rust Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On A Rust Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags A Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join A Rust Server?

In Rust, press F1 and type client.connect 23.137.105.10:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded