StatusLive Servers online11,621 Players42,146 Populated2,930 Wiped · 3 h142 Interval5 min Date30 OCT 2026

DWG RG-S1330Server sheetchecked 9m ago

|US|BunnysBoomBoomRoom|PvE|

Online NA 23.227.204.138:28265 checked 9m ago

biweekly wipes vanillaoxidepve
Connect
Players now 1/ 50 2% full
7-day average6peak 23
Rank#1,330top 6% · #190 in NA
Last wipe14d agobiweekly schedule
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
02.557.51007:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on |US|BunnysBoomBoomRoom|PvE|
Fig. 2

Server performance

02040608007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak20players, last three wipes
crowd held0%else halves by day 4.5

Coming wipes

  1. 6d 12hThu 5 Nov, 19:00 UTCFW
  2. 13d 10hThu 12 Nov, 17:05 UTC
  3. 34d 12hThu 3 Dec, 19:00 UTCFW
  4. 41d 10hThu 10 Dec, 17:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 24, 32 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:05 UTC14d ago 24 – running 1
Thu 1 Oct, 18:21 UTC FW28d ago 19 halved by day 4 13.9 days 0
Thu 17 Sep, 17:10 UTC42d ago 18 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for |US|BunnysBoomBoomRoom|PvE|, and is it up?

At this moment |US|BunnysBoomBoomRoom|PvE| is online. Counted from its reported uptime, the last restart was about 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of |US|BunnysBoomBoomRoom|PvE| show?

59 server fps on average over the last 48 hours, and never under 37. Counted at its highest: 149,701 entities, buildings, deployables and the rest of the world included. 4,289 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for |US|BunnysBoomBoomRoom|PvE|?

In North America |US|BunnysBoomBoomRoom|PvE| lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 23.227.204.138:28265.

On which Rust version is |US|BunnysBoomBoomRoom|PvE| running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on |US|BunnysBoomBoomRoom|PvE|. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for |US|BunnysBoomBoomRoom|PvE|?

1 of 50 slots on |US|BunnysBoomBoomRoom|PvE| are taken at the latest refresh. The seven-day mean is 6 players; the peak over the same period is 23. Over the last 48 hours the busiest hour was 00:00 UTC, at an average of 10 players.

In the rankings, which position does |US|BunnysBoomBoomRoom|PvE| hold?

The same seven-day player-hour count places |US|BunnysBoomBoomRoom|PvE| at #190 within North America, #1,330 across all ranked servers and in the top 6% of them.

Wipe times

On |US|BunnysBoomBoomRoom|PvE|, what does the data show for wipe day?

At their busiest, its recent wipes drew 20 players on average. 32 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 4.5.

What wipe schedule has been recorded for |US|BunnysBoomBoomRoom|PvE|?

every 4 weeks on Thursday at 17:05 UTC is how |US|BunnysBoomBoomRoom|PvE| wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 14 days 13 hours ago. The tags state a wipe schedule at two-week intervals.

Settings

Which settings does |US|BunnysBoomBoomRoom|PvE| run, and what rules?

The name of |US|BunnysBoomBoomRoom|PvE| records no gather rate. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Community is its tab in the server browser. Plugins run: Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

On which map is |US|BunnysBoomBoomRoom|PvE| played?

|US|BunnysBoomBoomRoom|PvE| runs a procedural map of size 4,500 with seed 508605506, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain |US|BunnysBoomBoomRoom|PvE|?

On Rust Graphs, |US|BunnysBoomBoomRoom|PvE| is placed in these lists: Rust community servers, plotted, PvE Rust servers, plotted, Rust server list: North America and Vanilla Rust servers. On the server list, these filters bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on |US|BunnysBoomBoomRoom|PvE|?

The game's server browser reads these tags from |US|BunnysBoomBoomRoom|PvE|: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is |US|BunnysBoomBoomRoom|PvE| joined?

Enter client.connect 23.227.204.138:28265 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://Pingperfect.com/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded