StatusLive Servers online11,625 Players41,682 Populated3,017 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 9m ago

Foxtrot Solo/Duo

Online 23.229.82.202:26085 checked 9m ago

Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Foxtrot Solo/Duo
Fig. 2

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.1 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sun 18 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 02:48 UTC11d ago 3 – running 0
Sun 11 Oct, 00:49 UTC18d ago 7 halved by day 3 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Foxtrot Solo/Duo, and is it up?

Right now, Foxtrot Solo/Duo is recorded as online. Counted from its reported uptime, the last restart was about 10 days 4 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 10 October 2026 is when Rust Graphs first saw it.

Is Foxtrot Solo/Duo stable in the figures recorded?

Average server fps over the last 48 hours is 60; the lowest was 56. Counted at its highest: 19,089 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,969 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Foxtrot Solo/Duo?

A region is not published by Foxtrot Solo/Duo. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 23.229.82.202:26085.

On which Rust version is Foxtrot Solo/Duo running?

Rust network protocol 2634 and build 167781 on Linux: that is what Foxtrot Solo/Duo runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Foxtrot Solo/Duo?

At the last refresh, Foxtrot Solo/Duo recorded 0 players across 200 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Foxtrot Solo/Duo?

Within the top 69% of all ranked servers: Foxtrot Solo/Duo at #15,338 for player hours, seven days recorded.

Wipe times

What happens on Foxtrot Solo/Duo on the day of a wipe?

An average of 5 players was recorded at the busiest point of its recent wipes. At 24 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

On Foxtrot Solo/Duo, when do wipes occur?

Too few wipes are on record for Foxtrot Solo/Duo to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 11 days 2 hours ago.

Rules and settings

Which settings does Foxtrot Solo/Duo run, and what rules?

Gather rate for Foxtrot Solo/Duo: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Foxtrot Solo/Duo played?

Seed 431555621 and size 2,000 define the procedural map Foxtrot Solo/Duo generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Foxtrot Solo/Duo?

The Rust Graphs lists that carry Foxtrot Solo/Duo are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Foxtrot Solo/Duo, what is meant by each tag?

The game's server browser reads these tags from Foxtrot Solo/Duo: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Foxtrot Solo/Duo?

Enter client.connect 23.229.82.202:26085 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players 200 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded