StatusLive Servers online11,875 Players94,751 Populated3,875 Wiped · 3 h395 Interval5 min Date29 OCT 2026

DWG RG-S0626Server sheetchecked 12m ago

KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight

Online 23.27.211.145:28018 checked 12m ago

moddedoxide
Connect
Players now 33/ 100 33% full
7-day average23peak 46
Rank#626top 3%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
02040608016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on KoalaKopters - Minicopter / Helicopter...
Fig. 2

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak67players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctSat 19 Sep
0255075100+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 58, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 58 – running 58
Thu 1 Oct, 11:14 UTC28d ago 95+5 queue – 0.3 days 18
Sat 19 Sep, 08:03 UTC40d ago 48 held half 12.1 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight, and is it up?

Right now, KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is recorded as online. About 6 days 16 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight show?

Average server fps over the last 48 hours is 30; the lowest was 28. Counted at its highest: 13,529 entities, buildings, deployables and the rest of the world included. Memory use peaked at 8,675 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

There is no region published by KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 23.27.211.145:28018.

On which Rust version is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight running?

Rust network protocol 2635 and build 167781 on Linux: that is what KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

33 of 100 slots on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight are taken at the latest refresh. The seven-day mean is 23 players; the peak over the same period is 46. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 43 players.

Against other Rust servers, where is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight placed?

Within the top 3% of all ranked servers: KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight at #626 for player hours, seven days recorded.

Wipe times

What happens on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight on the day of a wipe?

At their busiest, its recent wipes drew 67 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

There is no next wipe to predict at KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 21 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

No gather rate is stated in the name of KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight. Eight players per group: the default for the game. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

Size 4,000 with seed 1: that is the procedural map KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

Where does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight appear among the Rust Graphs lists and filters?

On Rust Graphs, KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is placed in these lists: Modded Rust servers, Rust aim training servers, listed live, Rust battlefield servers, Rust build servers, plotted live and Rust creative servers. These filters on the server list return it: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

On KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight, what is meant by each tag?

The game's server browser reads these tags from KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^c (Creative): No gathering is needed; build freely in this sandbox; ^e (Minigames): The minigames listed: arenas, Bedwars, parkour and others; ^d (Combat training): Loot comes free, for aim and PvP practice; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

In Rust, press F1 and type client.connect 23.27.211.145:28018 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://koalakopters.gg is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^c,^e,^d,^i,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Gameplay

^c
Creative No gathering is needed; build freely in this sandbox.
^e
Minigames The minigames listed: arenas, Bedwars, parkour and others.
^d
Combat training Loot comes free, for aim and PvP practice.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded