StatusLive Servers online11,600 Players34,753 Populated2,904 Wiped · 3 h67 Interval5 min Date28 OCT 2026

DWG RG-S15923Server sheetchecked 20d ago

Testserv

Offline 24.122.85.83:28015 checked 20d ago

Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,923top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testserv
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:34 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
257 / 275
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
21 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
17 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
157 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
69 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
38 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Testserv, and is it up?

The current state of Testserv is offline, with the last sighting 20 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 7 October 2026 is when Rust Graphs first saw it.

In which location is Testserv hosted?

No region is published by Testserv. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 24.122.85.83:28015.

What Rust version is recorded for Testserv?

On Windows, Testserv runs Rust network protocol 2634 and build 167187. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Testserv?

Testserv is not responding at the latest refresh; the last record of it online is 20 days 4 hours ago.

Against other Rust servers, where is Testserv placed?

Within the top 72% of all ranked servers: Testserv at #15,923 for player hours, seven days recorded.

Wipe times

On Testserv, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Testserv?

Too few wipes are on record for Testserv to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 20 days 9 hours ago.

Settings

What settings and rules apply on Testserv?

No gather rate is stated in the name of Testserv. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Testserv loaded?

A procedural map, generated by the game, is what Testserv runs.

Lists and filters

On Rust Graphs, which lists and filters contain Testserv?

On Rust Graphs, Testserv is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Testserv?

Tags published by Testserv, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167187 (Build): The game build is 167187; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Testserv?

Connect with client.connect 24.122.85.83:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167187,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167187
Build The game build is 167187.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded