StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h0 Interval5 min Date28 OCT 2026

DWG RG-S15471Server sheetchecked 36d ago

Dev Server

Offline 24.135.64.18:28015 checked 36d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,471top 67%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
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02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Dev Server, and is it online now?

The current state of Dev Server is offline, with the last sighting 36 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.

In which location is Dev Server hosted?

No region is published by Dev Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 24.135.64.18:28015.

On which Rust version is Dev Server running?

The platform is Linux and the version is Rust network protocol 2633 and build 164530 on Dev Server. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Dev Server?

Dev Server is not responding at the latest refresh; the last record of it online is 36 days 23 hours ago.

Against other Rust servers, where is Dev Server placed?

Over the last seven days, Dev Server records #15,471 for player hours: the top 67% of all ranked servers.

Schedules

What wipe schedule has been recorded for Dev Server?

The record of Dev Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 37 days 9 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Dev Server?

The name of Dev Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has Dev Server loaded?

Dev Server runs a procedural map, which the game generates.

Lists and filters

Where does Dev Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Dev Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Dev Server, what is meant by each tag?

The game's server browser reads these tags from Dev Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Dev Server?

In Rust, press F1 and type client.connect 24.135.64.18:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded