StatusLive Servers online11,784 Players66,602 Populated3,516 Wiped · 3 h198 Interval5 min Date29 OCT 2026

DWG RG-S10908Server sheetchecked 7m ago

RustServer

Online 24.141.74.118:28015 checked 7m ago

Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#10,908top 49%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:15 UTC2d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
523 / 525
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
385 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
48 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
51 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
54 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
161 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RustServer, and is it online now?

RustServer is up at this moment. 23 of 24 hours up over the last 1 full day, which is 96% of the time. The first sighting of it by Rust Graphs was on 27 October 2026.

What location is recorded for RustServer?

A region is not published by RustServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 24.141.74.118:28015.

What Rust version is recorded for RustServer?

On Linux, RustServer runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for RustServer?

At the last refresh, RustServer recorded 0 players across 10 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 17:00 UTC, averaging 1 players.

In the rankings, which position does RustServer hold?

Within the top 49% of all ranked servers: RustServer at #10,908 for player hours, seven days recorded.

Wipe times

On RustServer, when do wipes occur?

The record of RustServer's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 2 days 1 hours ago.

Rules and settings

Which rules and settings are recorded for RustServer?

No gather rate is stated in the name of RustServer. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for RustServer?

A procedural map, generated by the game, is what RustServer runs.

Filters

On Rust Graphs, which lists and filters contain RustServer?

These Rust Graphs lists include RustServer: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On RustServer, what is meant by each tag?

The game's server browser reads these tags from RustServer: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is RustServer joined?

Connect with client.connect 24.141.74.118:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded