StatusLive Servers online11,686 Players34,939 Populated2,865 Wiped · 3 h97 Interval5 min Date29 OCT 2026

DWG RG-S15195Server sheetchecked 9m ago

My Rust server | Powered by AMP

Online 24.216.36.70:28015 checked 9m ago

Connect
Players now 1/ 100 1% full
7-day average0peak 1
Rank#15,195top 68%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.5 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:35 UTC24d ago 0 – running 0
Fri 25 Sep, 16:03 UTC33d ago 1 halved by day 2 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
158 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
101 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
16 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
12 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
17 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Rust server | Powered by AMP, and is it up?

Right now, My Rust server | Powered by AMP is recorded as online. Counted from its reported uptime, the last restart was about 6 days 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does My Rust server | Powered by AMP perform, as measured?

The last 48 hours give an average of 132 server fps and a floor of 83. Counted at its highest: 111,791 entities, buildings, deployables and the rest of the world included. 4,483 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for My Rust server | Powered by AMP?

There is no region published by My Rust server | Powered by AMP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 24.216.36.70:28015.

On which Rust version is My Rust server | Powered by AMP running?

Rust network protocol 2635 and build 168909 on Linux: that is what My Rust server | Powered by AMP runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for My Rust server | Powered by AMP?

At the last refresh, My Rust server | Powered by AMP recorded 1 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is My Rust server | Powered by AMP placed?

Player hours over seven days place My Rust server | Powered by AMP at #15,195, within the top 68% of ranked servers.

Wipe data

On My Rust server | Powered by AMP, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for My Rust server | Powered by AMP?

My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 24 days 22 hours ago.

Settings

Which rules and settings are recorded for My Rust server | Powered by AMP?

Gather rate for My Rust server | Powered by AMP: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is My Rust server | Powered by AMP played?

Size 4,500 with seed 6738: that is the procedural map My Rust server | Powered by AMP runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?

On Rust Graphs, My Rust server | Powered by AMP is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Rust server | Powered by AMP, what is meant by each tag?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join My Rust server | Powered by AMP?

Enter client.connect 24.216.36.70:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded