DWG RG-S15195Server sheetchecked 9m ago
My Rust server | Powered by AMP
Online 24.216.36.70:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:35 UTC24d ago | 0 | – | running | 0 |
| Fri 25 Sep, 16:03 UTC33d ago | 1 | halved by day 2 | 8.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for My Rust server | Powered by AMP, and is it up?
Right now, My Rust server | Powered by AMP is recorded as online. Counted from its reported uptime, the last restart was about 6 days 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does My Rust server | Powered by AMP perform, as measured?
The last 48 hours give an average of 132 server fps and a floor of 83. Counted at its highest: 111,791 entities, buildings, deployables and the rest of the world included. 4,483 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for My Rust server | Powered by AMP?
There is no region published by My Rust server | Powered by AMP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 24.216.36.70:28015.
On which Rust version is My Rust server | Powered by AMP running?
Rust network protocol 2635 and build 168909 on Linux: that is what My Rust server | Powered by AMP runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for My Rust server | Powered by AMP?
At the last refresh, My Rust server | Powered by AMP recorded 1 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 1.
Against other Rust servers, where is My Rust server | Powered by AMP placed?
Player hours over seven days place My Rust server | Powered by AMP at #15,195, within the top 68% of ranked servers.
Wipe data
On My Rust server | Powered by AMP, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for My Rust server | Powered by AMP?
My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 24 days 22 hours ago.
Settings
Which rules and settings are recorded for My Rust server | Powered by AMP?
Gather rate for My Rust server | Powered by AMP: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is My Rust server | Powered by AMP played?
Size 4,500 with seed 6738: that is the procedural map My Rust server | Powered by AMP runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?
On Rust Graphs, My Rust server | Powered by AMP is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On My Rust server | Powered by AMP, what is meant by each tag?
The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join My Rust server | Powered by AMP?
Enter client.connect 24.216.36.70:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.