StatusLive Servers online11,656 Players45,182 Populated3,070 Wiped · 3 h112 Interval5 min Date28 OCT 2026

DWG RG-S15414Server sheetchecked 5d ago

HTNetwork Rust Server

Offline 24.45.155.115:28015 checked 5d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,414top 69%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on HTNetwork Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:17 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
317 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
20 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
38 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
141 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
53 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
47 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is HTNetwork Rust Server online, and what uptime has been recorded?

Last seen 5 days 2 hours ago; right now HTNetwork Rust Server is offline. 0 of 120 hours up over the last 5 full days, which is 0% of the time. First seen by Rust Graphs on 22 October 2026.

What location is recorded for HTNetwork Rust Server?

There is no region published by HTNetwork Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 24.45.155.115:28015 is its address.

On which Rust version is HTNetwork Rust Server running?

On Windows, HTNetwork Rust Server runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on HTNetwork Rust Server?

No response from HTNetwork Rust Server; the server was last seen 5 days 2 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does HTNetwork Rust Server hold?

Player hours over seven days place HTNetwork Rust Server at #15,414, within the top 69% of ranked servers.

Wipe data

What is recorded on HTNetwork Rust Server on wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for HTNetwork Rust Server?

The record of HTNetwork Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 5 days 18 hours ago.

Map and rules

What settings and rules apply on HTNetwork Rust Server?

Gather rate for HTNetwork Rust Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has HTNetwork Rust Server loaded?

A procedural map, generated by the game, is what HTNetwork Rust Server runs.

Tags

On Rust Graphs, which lists and filters contain HTNetwork Rust Server?

On Rust Graphs, HTNetwork Rust Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on HTNetwork Rust Server?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags HTNetwork Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join HTNetwork Rust Server?

In Rust, press F1 and type client.connect 24.45.155.115:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded