DWG RG-S15900Server sheetchecked 20d ago
SLT Test Server
Offline 24.88.29.245:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:35 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for SLT Test Server, and is it up?
Last seen 20 days 23 hours ago; right now SLT Test Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for SLT Test Server?
A region is not published by SLT Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 24.88.29.245:28015.
What Rust version is recorded for SLT Test Server?
Rust network protocol 2634 and build 167058 on Windows: that is what SLT Test Server runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for SLT Test Server?
The latest refresh records SLT Test Server as offline, last seen 20 days 23 hours ago.
Against other Rust servers, where is SLT Test Server placed?
Within the top 72% of all ranked servers: SLT Test Server at #15,900 for player hours, seven days recorded.
Wipe data
What happens on SLT Test Server on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on SLT Test Server?
Too few wipes are on record for SLT Test Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 24 days 14 hours ago.
Map and rules
Which settings does SLT Test Server run, and what rules?
No gather rate is stated in the name of SLT Test Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for SLT Test Server?
A procedural map, generated by the game, is what SLT Test Server runs.
Tags
Where does SLT Test Server appear among the Rust Graphs lists and filters?
On Rust Graphs, SLT Test Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on SLT Test Server?
The game's server browser reads these tags from SLT Test Server: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): 167058 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is SLT Test Server joined?
In Rust, press F1 and type client.connect 24.88.29.245:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp100
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.