StatusLive Servers online11,618 Players41,512 Populated2,918 Wiped · 3 h145 Interval5 min Date30 OCT 2026

DWG RG-S15097Server sheetchecked 14d ago

RUST test

Offline 27.130.150.105:28015 checked 14d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,097top 70%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RUST test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average
88 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average
113 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
234 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
10 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
266 / 275
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average
477 / 475
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RUST test online, and what uptime has been recorded?

RUST test is offline at this moment; 14 days 14 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 15 October 2026.

What location is recorded for RUST test?

No region is published by RUST test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 27.130.150.105:28015.

What Rust version is recorded for RUST test?

Rust network protocol 2634 and build 167781 on Windows: that is what RUST test runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on RUST test?

The latest refresh records RUST test as offline, last seen 14 days 14 hours ago.

Against other Rust servers, where is RUST test placed?

Within the top 70% of all ranked servers: RUST test at #15,097 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on RUST test?

Too few wipes are on record for RUST test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 28 days 7 hours ago.

Map and rules

What settings and rules apply on RUST test?

No gather rate is stated in the name of RUST test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for RUST test?

RUST test runs a procedural map, which the game generates.

Filters

Where does RUST test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RUST test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RUST test?

Tags published by RUST test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to RUST test?

Connect with client.connect 27.130.150.105:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded