DWG RG-S5821Server sheetchecked 4h ago
[PVE]千里江陵一日还 纯净/仿官/半月清
Offline 27.15.33.232:22015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 04:07 UTC, in 12h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [PVE]千里江陵一日还 纯净/仿官/半月清 online, and what uptime has been recorded?
The current state of [PVE]千里江陵一日还 纯净/仿官/半月清 is offline, with the last sighting 4 hours ago. The uptime it reports puts the last restart at about 11 hours ago. 71 of 72 hours up over the last 3 full days, which is 99% of the time. On 25 October 2026 is when Rust Graphs first saw it.
How does [PVE]千里江陵一日还 纯净/仿官/半月清 perform, as measured?
Average server fps over the last 48 hours is 113; the lowest was 88. Counted at its highest: 117,293 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,227 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is [PVE]千里江陵一日还 纯净/仿官/半月清 hosted?
Its name points to Asia, though [PVE]千里江陵一日还 纯净/仿官/半月清 publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 27.15.33.232:22015.
What Rust version is recorded for [PVE]千里江陵一日还 纯净/仿官/半月清?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [PVE]千里江陵一日还 纯净/仿官/半月清. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for [PVE]千里江陵一日还 纯净/仿官/半月清?
[PVE]千里江陵一日还 纯净/仿官/半月清 is not responding at the latest refresh; the last record of it online is 4 hours ago. The seven-day mean is 0 players; the peak over the same period is 4. Averaged over the last 48 hours, the player count is highest at 09:00 UTC: 1 players.
Against other Rust servers, where is [PVE]千里江陵一日还 纯净/仿官/半月清 placed?
Player hours over seven days place [PVE]千里江陵一日还 纯净/仿官/半月清 at #5,821, within the top 26% of ranked servers.
Wipe data
What wipe schedule has been recorded for [PVE]千里江陵一日还 纯净/仿官/半月清?
An estimate from biweekly: 14 days after its last wipe gives [PVE]千里江陵一日还 纯净/仿官/半月清's next wipe. It is due to wipe next on Friday 30 October at 04:07 UTC. The world it runs now was made 13 days 11 hours ago. Its tags give a wipe schedule of one wipe every two weeks.
Settings
What settings and rules apply on [PVE]千里江陵一日还 纯净/仿官/半月清?
Gather rate for [PVE]千里江陵一日还 纯净/仿官/半月清: not stated in the name. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Community. The plugin count is Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map has [PVE]千里江陵一日还 纯净/仿官/半月清 loaded?
Seed 1337 and size 4,250 define the procedural map [PVE]千里江陵一日还 纯净/仿官/半月清 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.
Filters
On Rust Graphs, which lists and filters contain [PVE]千里江陵一日还 纯净/仿官/半月清?
These Rust Graphs lists include [PVE]千里江陵一日还 纯净/仿官/半月清: Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on [PVE]千里江陵一日还 纯净/仿官/半月清?
gmvanilla (Game mode): The mode is vanilla survival; mp64 (Max players): 64 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod) are the tags [PVE]千里江陵一日还 纯净/仿官/半月清 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
By whom is [PVE]千里江陵一日还 纯净/仿官/半月清 run?
The same operator most likely runs [PVE]千里江陵一日还 纯净/仿官/半月清 and 7 other servers we track, since all publish a 824733.xyz hostname.
Joining the server
How is [PVE]千里江陵一日还 纯净/仿官/半月清 joined?
In Rust, press F1 and type client.connect 27.15.33.232:22015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp64,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
mp64
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.