DWG RG-S15989Server sheetchecked 25d ago
RedLava.World | Rust
Offline EU 3.27.38.18:29015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is RedLava.World | Rust, and is it online now?
RedLava.World | Rust is offline at this moment; 25 days 10 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.
What location is recorded for RedLava.World | Rust?
With its EU tag, RedLava.World | Rust lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 3.27.38.18:29015 is its address.
What Rust version is recorded for RedLava.World | Rust?
The platform is Linux and the version is Rust network protocol 2634 and build 166652 on RedLava.World | Rust. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on RedLava.World | Rust?
No response from RedLava.World | Rust; the server was last seen 25 days 10 hours ago.
In the rankings, which position does RedLava.World | Rust hold?
The same seven-day player-hour count places RedLava.World | Rust at #2,493 within Europe, #15,989 across all ranked servers and in the top 71% of them.
Wipe data
On RedLava.World | Rust, when do wipes occur?
Too few wipes are on record for RedLava.World | Rust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 19 hours ago.
Rules and settings
Which rules and settings are recorded for RedLava.World | Rust?
Gather rate for RedLava.World | Rust: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
On which map is RedLava.World | Rust played?
RedLava.World | Rust runs a procedural map of size 3,500 with seed 12345, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does RedLava.World | Rust appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RedLava.World | Rust are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on RedLava.World | Rust?
The game's server browser reads these tags from RedLava.World | Rust: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is RedLava.World | Rust joined?
Connect with client.connect 3.27.38.18:29015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://redlava.world is its website.
Server tags
Published as mp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2634
cs166652
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.