DWG RG-S15329Server sheetchecked 23d ago
Local
Offline 31.133.116.159:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Local, and is it up?
Local is offline at this moment; 23 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 4 October 2026 is when Rust Graphs first saw it.
In which location is Local hosted?
No region is published by Local. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 31.133.116.159:28015 is its address.
What Rust version is recorded for Local?
The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Local. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Local?
The latest refresh records Local as offline, last seen 23 days 23 hours ago.
What rank has been recorded for Local?
Within the top 68% of all ranked servers: Local at #15,329 for player hours, seven days recorded.
Wipe data
Which times and days are wipes plotted at on Local?
Too few wipes are on record for Local to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days 17 hours ago.
Settings
Which rules and settings are recorded for Local?
Gather rate for Local: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for Local?
Local runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain Local?
On Rust Graphs, Local is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Local, what is meant by each tag?
The game's server browser reads these tags from Local: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Local?
In Rust, press F1 and type client.connect 31.133.116.159:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.