StatusLive Servers online11,633 Players48,252 Populated3,188 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S15322Server sheetchecked 8d ago

Test

Offline 31.162.18.183:28015 checked 8d ago

biweekly wipes moddedoxidepve
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,322top 70%
Last wipe8d agobiweekly schedule
Next wipe5d 9hMon 2 Nov, 18:37 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Monday 2 November, 18:37 UTC, in 5d 9h. Biweekly: 14 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
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05
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average
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06 13 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Test, and is it up?

Last seen 8 days 14 hours ago; right now Test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 19 October 2026.

What location is recorded for Test?

A region is not published by Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 31.162.18.183:28015 is its address.

What Rust version is recorded for Test?

Rust network protocol 2634 and build 167781 on Windows: that is what Test runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Test?

No response from Test; the server was last seen 8 days 14 hours ago.

Against other Rust servers, where is Test placed?

Player hours over seven days place Test at #15,322, within the top 70% of ranked servers.

Schedules

What wipe schedule has been recorded for Test?

Estimated from biweekly: 14 days after its last wipe is when Test's next wipe falls. It is due to wipe next on Monday 2 November at 18:37 UTC. The world it runs now was made 8 days 14 hours ago. The tags state a wipe schedule at two-week intervals.

Settings

Which settings does Test run, and what rules?

The name of Test records no gather rate. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Test loaded?

A procedural map, generated by the game, is what Test runs.

Tags

Where does Test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Test: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On Test, what is meant by each tag?

The game's server browser reads these tags from Test: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Test?

Connect with client.connect 31.162.18.183:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Slots: 200.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded