DWG RG-S15312Server sheetchecked 15d ago
Name of Server as Shown on the Client Server List
Offline 31.170.22.195:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?
Last seen 15 days 14 hours ago; right now Name of Server as Shown on the Client Server List is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 October 2026 is when Rust Graphs first saw it.
What location is recorded for Name of Server as Shown on the Client Server List?
There is no region published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 31.170.22.195:28015.
On which Rust version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2634 and build 167781 on Windows: that is what Name of Server as Shown on the Client Server List runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not responding at the latest refresh; the last record of it online is 15 days 14 hours ago.
What rank has been recorded for Name of Server as Shown on the Client Server List?
Player hours over seven days place Name of Server as Shown on the Client Server List at #15,312, within the top 71% of ranked servers.
Schedules
Which times and days are wipes plotted at on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 20 days 18 hours ago.
Settings
What settings and rules apply on Name of Server as Shown on the Client Server List?
Gather rate for Name of Server as Shown on the Client Server List: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.
What is the map for Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Filters
On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?
On Rust Graphs, Name of Server as Shown on the Client Server List is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Name of Server as Shown on the Client Server List joined?
Enter client.connect 31.170.22.195:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.