DWG RG-S9371Server sheetchecked 1d ago
My Server Name
Offline 31.172.201.185:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for My Server Name, and is it up?
My Server Name is offline at this moment; 34 hours ago is when it was last seen. Counted from its reported uptime, the last restart was about 5 hours ago. 0 of 24 hours up over the last 1 full day, which is 0% of the time. On 26 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of My Server Name show?
Average server fps over the last 48 hours is 90; the lowest was 70. Counted at its highest: 122,434 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,977 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for My Server Name?
No region is published by My Server Name. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 31.172.201.185:28015 is its address.
What Rust version is recorded for My Server Name?
On Windows, My Server Name runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for My Server Name?
No response from My Server Name; the server was last seen 34 hours ago. Averaged across seven days, the player count is 1, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 2 players.
What rank has been recorded for My Server Name?
Over the last seven days, My Server Name records #9,371 for player hours: the top 42% of all ranked servers.
Wipe data
On My Server Name, when do wipes occur?
Too few wipes are on record for My Server Name to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 39 hours ago.
Map and rules
Which rules and settings are recorded for My Server Name?
Gather rate for My Server Name: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has My Server Name loaded?
Size 4,500 with seed 1234567: that is the procedural map My Server Name runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain My Server Name?
These Rust Graphs lists include My Server Name: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
On My Server Name, what is meant by each tag?
The game's server browser reads these tags from My Server Name: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to My Server Name?
Connect with client.connect 31.172.201.185:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.