StatusLive Servers online11,704 Players51,358 Populated3,284 Wiped · 3 h142 Interval5 min Date28 OCT 2026

DWG RG-S9371Server sheetchecked 1d ago

My Server Name

Offline 31.172.201.185:28015 checked 1d ago

Connect
Players now 2/ 500 0% full
7-day average1peak 2
Rank#9,371top 42%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.511.5211:0012:0013:0014:00

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

05010015020011:0012:0013:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average
389 / 425
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average
22 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
45 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
180 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
69 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Server Name, and is it up?

My Server Name is offline at this moment; 34 hours ago is when it was last seen. Counted from its reported uptime, the last restart was about 5 hours ago. 0 of 24 hours up over the last 1 full day, which is 0% of the time. On 26 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of My Server Name show?

Average server fps over the last 48 hours is 90; the lowest was 70. Counted at its highest: 122,434 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,977 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for My Server Name?

No region is published by My Server Name. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 31.172.201.185:28015 is its address.

What Rust version is recorded for My Server Name?

On Windows, My Server Name runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for My Server Name?

No response from My Server Name; the server was last seen 34 hours ago. Averaged across seven days, the player count is 1, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 2 players.

What rank has been recorded for My Server Name?

Over the last seven days, My Server Name records #9,371 for player hours: the top 42% of all ranked servers.

Wipe data

On My Server Name, when do wipes occur?

Too few wipes are on record for My Server Name to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 39 hours ago.

Map and rules

Which rules and settings are recorded for My Server Name?

Gather rate for My Server Name: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has My Server Name loaded?

Size 4,500 with seed 1234567: that is the procedural map My Server Name runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain My Server Name?

These Rust Graphs lists include My Server Name: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On My Server Name, what is meant by each tag?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to My Server Name?

Connect with client.connect 31.172.201.185:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded