StatusLive Servers online11,817 Players87,514 Populated3,688 Wiped · 3 h401 Interval5 min Date29 OCT 2026

DWG RG-S2578Server sheetchecked 10m ago

[JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe

Online 31.214.142.194:26080 checked 10m ago

oxide
Connect
Players now 0/ 100 0% full
7-day average1peak 5
Rank#2,578top 12%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on [JP/KR] Rust Dynamic Adventures | Solo/Duo |...
Fig. 2

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:51 UTC27d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average
181 / 200
02
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average
1 / 550
03
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 100 on average
35 / 200
04
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 80 on average
77 / 125
05
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 54 on average
0 / 200
06
[ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 38 on average
42 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe online, and what uptime has been recorded?

[JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe is up at this moment. Counted from its reported uptime, the last restart was about 23 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe perform, as measured?

Average server fps over the last 48 hours is 174; the lowest was 52. Counted at its highest: 53,071 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,499 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe?

Its name points to Asia, though [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 31.214.142.194:26080.

What Rust version is recorded for [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe?

0 of 100 slots on [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 5. Averaged over the last 48 hours, the player count is highest at 11:00 UTC: 3 players.

In the rankings, which position does [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe hold?

Within the top 12% of all ranked servers: [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe at #2,578 for player hours, seven days recorded.

Wipe times

What is recorded on [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe on wipe day?

The recent wipes averaged a busiest count of 6 players. At 34 hours after the latest wipe the crowd was at its peak.

On [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe, when do wipes occur?

The record of [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days ago the current world was made.

Map and rules

Which rules and settings are recorded for [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe?

Gather rate for [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe played?

[JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe runs a procedural map of size 3,000 with seed 1, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe?

On Rust Graphs, [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

On [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe, what is meant by each tag?

Tags published by [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod). Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe?

Enter client.connect 31.214.142.194:26080 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded