StatusLive Servers online11,739 Players61,775 Populated3,380 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 13m ago

Moon's Fun House

Online 31.214.196.157:7917 checked 13m ago

Connect
Players now 0/ 55 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe27d agono schedule published
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on Moon's Fun House
Fig. 2

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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446 / 475
02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Moon's Fun House, and is it online now?

At this moment Moon's Fun House is online. Counted from its reported uptime, the last restart was about 22 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Moon's Fun House stable in the figures recorded?

The last 48 hours give an average of 84 server fps and a floor of 58. Counted at its highest: 92,665 entities, buildings, deployables and the rest of the world included. 2,297 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Moon's Fun House hosted?

There is no region published by Moon's Fun House. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 31.214.196.157:7917 is its address.

What Rust version is recorded for Moon's Fun House?

On Windows, Moon's Fun House runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Moon's Fun House?

Current player count on Moon's Fun House: 0, of 55 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Moon's Fun House?

Within the top 69% of all ranked servers: Moon's Fun House at #15,323 for player hours, seven days recorded.

Wipe data

What happens on Moon's Fun House on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Moon's Fun House?

Once a month, with the force wipe, is when Moon's Fun House wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 16 hours ago.

Settings

Which rules and settings are recorded for Moon's Fun House?

The name of Moon's Fun House records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Moon's Fun House loaded?

Size 4,000 with seed 6738: that is the procedural map Moon's Fun House runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Moon's Fun House?

On Rust Graphs, Moon's Fun House is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Moon's Fun House?

gmvanilla (Game mode): Survival, vanilla style; mp55 (Max players): The slot count is 55; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Moon's Fun House publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Moon's Fun House joined?

Connect with client.connect 31.214.196.157:7917: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp55,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp55
Max players The slot count is 55.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded