DWG RG-S9187Server sheetchecked 9m ago
DE/GER Seelenernterinsel [PVE]
Online 31.214.245.55:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:04 UTC26d ago | 1 | – | running | 0 |
| Fri 2 Oct, 02:07 UTC27d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is DE/GER Seelenernterinsel [PVE] online, and what uptime has been recorded?
Right now, DE/GER Seelenernterinsel [PVE] is recorded as online. Counted from its reported uptime, the last restart was about 3 hours ago. 150 of 168 hours up over the last 7 full days, which is 89% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does DE/GER Seelenernterinsel [PVE] perform, as measured?
59 server fps on average over the last 48 hours, and never under 58. Counted at its highest: 112,861 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,222 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for DE/GER Seelenernterinsel [PVE]?
Its name points to Europe, though DE/GER Seelenernterinsel [PVE] publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 31.214.245.55:28015.
What Rust version is recorded for DE/GER Seelenernterinsel [PVE]?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on DE/GER Seelenernterinsel [PVE]. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on DE/GER Seelenernterinsel [PVE]?
At the last refresh, DE/GER Seelenernterinsel [PVE] recorded 0 players across 24 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 1 players.
Against other Rust servers, where is DE/GER Seelenernterinsel [PVE] placed?
Over the last seven days, DE/GER Seelenernterinsel [PVE] records #9,187 for player hours: the top 41% of all ranked servers.
Wipe times
On DE/GER Seelenernterinsel [PVE], what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
On DE/GER Seelenernterinsel [PVE], when do wipes occur?
The record of DE/GER Seelenernterinsel [PVE]'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 16 hours ago.
Map and rules
What settings and rules apply on DE/GER Seelenernterinsel [PVE]?
No gather rate is stated in the name of DE/GER Seelenernterinsel [PVE]. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
What is the map for DE/GER Seelenernterinsel [PVE]?
Size 4,500 with seed 397959291: that is the procedural map DE/GER Seelenernterinsel [PVE] runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does DE/GER Seelenernterinsel [PVE] appear among the Rust Graphs lists and filters?
On Rust Graphs, DE/GER Seelenernterinsel [PVE] is placed in these lists: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on DE/GER Seelenernterinsel [PVE]?
Tags published by DE/GER Seelenernterinsel [PVE], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp24 (Max players): Slots: 24; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is DE/GER Seelenernterinsel [PVE] joined?
Enter client.connect 31.214.245.55:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp24,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp24
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.