StatusLive Servers online11,765 Players73,690 Populated3,473 Wiped · 3 h229 Interval5 min Date29 OCT 2026

DWG RG-S6502Server sheetchecked 8m ago

[KWT/KSA] DUNES | MONTHLY 3X | DUO

Online 31.215.179.46:25384 checked 8m ago

3x duo monthly wipes vanillamoddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 3
Rank#6,502top 29%
Last wipe28d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on [KWT/KSA] DUNES | MONTHLY 3X | DUO
Fig. 2

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 29% of all ranked servers, and #290 of the duo servers (top 69%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EU] RustNRelax 3x Solo/Duo | Monthly | No BP Wipes | Wiped 22/EU · duo · 3x · monthly · 35 on average
33 / 150
02
EU Rusty Bear 3x Monthly Solo/Duo | No Offlines | Noob FriendlyEU · duo · 3x · monthly · 10 on average
17 / 100
03
US RENEGADE 3x MONTHLY | Solo Duo | Shop | 50% Upkeep | No BP WNA · duo · 3x · monthly · 5 on average
5 / 150
04
EU RENEGADE 3x MONTHLY | Solo Duo | Shop | 50% Upkeep | No BP WEU · duo · 3x · monthly · 4 on average
3 / 150
05
WARBANDITS.GG 3X EU Monthly |Solo/Duo|Shared BPs|EU · duo · 3x · monthly · 4 on average
4 / 100
06
US Rusty Bear 3x Monthly Duo | No Offlines | Noob Friendly | LoNA · duo · 3x · monthly · 1 on average
1 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [KWT/KSA] DUNES | MONTHLY 3X | DUO online, and what uptime has been recorded?

At this moment [KWT/KSA] DUNES | MONTHLY 3X | DUO is online. The uptime it reports puts the last restart at about 1 hours ago. For the last 3 full days the record is 71 of 72 hours up, 99% of the time. First seen by Rust Graphs on 25 October 2026.

Is [KWT/KSA] DUNES | MONTHLY 3X | DUO stable in the figures recorded?

60 server fps on average over the last 48 hours, and never under 60. Counted at its highest: 83,875 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,187 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [KWT/KSA] DUNES | MONTHLY 3X | DUO hosted?

No region tag is published by [KWT/KSA] DUNES | MONTHLY 3X | DUO, but its name points to the Middle East. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 31.215.179.46:25384.

On which Rust version is [KWT/KSA] DUNES | MONTHLY 3X | DUO running?

Rust network protocol 2635 and build 168909 on Linux: that is what [KWT/KSA] DUNES | MONTHLY 3X | DUO runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [KWT/KSA] DUNES | MONTHLY 3X | DUO?

Current player count on [KWT/KSA] DUNES | MONTHLY 3X | DUO: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 2 players.

In the rankings, which position does [KWT/KSA] DUNES | MONTHLY 3X | DUO hold?

Over the last seven days, [KWT/KSA] DUNES | MONTHLY 3X | DUO records #6,502 for player hours: the top 29% of all ranked servers. #290 against other duo servers.

Wipe data

On [KWT/KSA] DUNES | MONTHLY 3X | DUO, when do wipes occur?

An estimate from the force wipe gives [KWT/KSA] DUNES | MONTHLY 3X | DUO's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 28 days 4 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for [KWT/KSA] DUNES | MONTHLY 3X | DUO?

[KWT/KSA] DUNES | MONTHLY 3X | DUO takes its gather rate from its name: 3x. Groups: 2 players maximum (duo). survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for [KWT/KSA] DUNES | MONTHLY 3X | DUO?

[KWT/KSA] DUNES | MONTHLY 3X | DUO runs a procedural map of size 3,500 with seed 1031865839, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does [KWT/KSA] DUNES | MONTHLY 3X | DUO appear among the Rust Graphs lists and filters?

On Rust Graphs, [KWT/KSA] DUNES | MONTHLY 3X | DUO is placed in these lists: 3x Rust servers, plotted, Duo Rust servers and Modded Rust servers. It is returned by these filters on the server list: Region: Middle East; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly; Gather rate: 3x.

On [KWT/KSA] DUNES | MONTHLY 3X | DUO, what is meant by each tag?

Tags published by [KWT/KSA] DUNES | MONTHLY 3X | DUO, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; WA (West Asia): The server browser lists it under West Asia. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to [KWT/KSA] DUNES | MONTHLY 3X | DUO?

In Rust, press F1 and type client.connect 31.215.179.46:25384 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/dHtC8Aqp95.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,WA,gmvanilla,cs168909,ts2

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The slot count is 100.
ts2
Group limit Team size is capped at 2.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Region

WA
West Asia The server browser lists it under West Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded