StatusLive Servers online11,904 Players102,408 Populated3,941 Wiped · 3 h403 Interval5 min Date29 OCT 2026

DWG RG-S15836Server sheetchecked 21d ago

ServerName

Offline 31.23.92.225:28015 checked 21d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,836top 72%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 08:44 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
356 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
450 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
977 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
53 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
985 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
32 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is ServerName online, and what uptime has been recorded?

The current state of ServerName is offline, with the last sighting 21 days ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 7 October 2026.

In which location is ServerName hosted?

There is no region published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 31.23.92.225:28015.

On which Rust version is ServerName running?

On Windows, ServerName runs Rust network protocol 2634 and build 167231. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for ServerName?

The latest refresh records ServerName as offline, last seen 21 days ago.

In the rankings, which position does ServerName hold?

Player hours over seven days place ServerName at #15,836, within the top 72% of ranked servers.

Schedules

What is recorded on ServerName on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on ServerName?

The record of ServerName's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 22 days 8 hours ago.

Map and rules

Which rules and settings are recorded for ServerName?

Gather rate for ServerName: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is ServerName played?

ServerName runs a procedural map, which the game generates.

Tags

Where does ServerName appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry ServerName are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On ServerName, what is meant by each tag?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): 167231 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is ServerName joined?

Enter client.connect 31.23.92.225:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build 167231 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded