DWG RG-S13276Server sheetchecked 16d ago
Test
Offline 31.25.238.214:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Test, and is it up?
The current state of Test is offline, with the last sighting 16 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 12 October 2026.
What location is recorded for Test?
No region is published by Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 31.25.238.214:28015 is its address.
On which Rust version is Test running?
The platform is Windows and the version is Rust network protocol 2634 and build 167058 on Test. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Test?
The latest refresh records Test as offline, last seen 16 days 10 hours ago.
What rank has been recorded for Test?
Player hours over seven days place Test at #13,276, within the top 61% of ranked servers.
Wipe data
On Test, when do wipes occur?
Too few wipes are on record for Test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 21 days 11 hours ago.
Rules and settings
Which settings does Test run, and what rules?
No gather rate is stated in the name of Test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is Test played?
A procedural map, generated by the game, is what Test runs.
Lists and filters
On Rust Graphs, which lists and filters contain Test?
These Rust Graphs lists include Test: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): 167058 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Test joined?
In Rust, press F1 and type client.connect 31.25.238.214:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp2
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.