DWG RG-S14426Server sheetchecked 42d ago
ServerName
Offline 31.28.100.241:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for ServerName, and is it up?
Last seen 42 days 11 hours ago; right now ServerName is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.
In which location is ServerName hosted?
A region is not published by ServerName. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 31.28.100.241:28015.
What Rust version is recorded for ServerName?
The platform is Windows and the version is Rust network protocol 2633 and build 163794 on ServerName. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for ServerName?
No response from ServerName; the server was last seen 42 days 11 hours ago.
In the rankings, which position does ServerName hold?
Over the last seven days, ServerName records #14,426 for player hours: the top – of all ranked servers.
Schedules
On ServerName, when do wipes occur?
The record of ServerName's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 42 days 11 hours ago.
Rules and settings
What settings and rules apply on ServerName?
No gather rate is stated in the name of ServerName. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has ServerName loaded?
A procedural map, generated by the game, is what ServerName runs.
Filters
On Rust Graphs, which lists and filters contain ServerName?
The Rust Graphs lists that carry ServerName are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On ServerName, what is meant by each tag?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to ServerName?
Connect with client.connect 31.28.100.241:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.