StatusLive Servers online11,750 Players59,433 Populated3,457 Wiped · 3 h136 Interval5 min Date27 OCT 2026

DWG RG-S10694Server sheetchecked 4d ago

Local test map

Offline 31.32.14.252:28015 checked 4d ago

Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#10,694top 48%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local test map
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 07:16 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
517 / 625
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
31 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
49 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
262 / 325
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
101 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
113 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Local test map online, and what uptime has been recorded?

The current state of Local test map is offline, with the last sighting 4 days 10 hours ago. For the last 5 full days the record is 4 of 120 hours up, 3% of the time. On 21 October 2026 is when Rust Graphs first saw it.

What location is recorded for Local test map?

No region is published by Local test map. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 31.32.14.252:28015.

On which Rust version is Local test map running?

Rust network protocol 2635 and build 168971 on Windows: that is what Local test map runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Local test map?

The latest refresh records Local test map as offline, last seen 4 days 10 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

What rank has been recorded for Local test map?

Within the top 48% of all ranked servers: Local test map at #10,694 for player hours, seven days recorded.

Wipe times

What is recorded on Local test map on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On Local test map, when do wipes occur?

The record of Local test map's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 4 days 15 hours ago the current world was made.

Settings

Which rules and settings are recorded for Local test map?

No gather rate is stated in the name of Local test map. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Local test map loaded?

A procedural map, generated by the game, is what Local test map runs.

Lists and filters

Where does Local test map appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Local test map are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Local test map?

The game's server browser reads these tags from Local test map: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168971 (Build): The game build is 168971; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Local test map joined?

In Rust, press F1 and type client.connect 31.32.14.252:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168971,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168971
Build The game build is 168971.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded