StatusLive Servers online11,726 Players56,761 Populated3,425 Wiped · 3 h135 Interval5 min Date27 OCT 2026

DWG RG-S13832Server sheetchecked 25d ago

destiny local test

Offline 31.36.131.153:28015 checked 25d ago

Connect
Players now 1/ 8 12% full
7-day average0peak –
Rank#13,832top 61%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on destiny local test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:29 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
487 / 525
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
28 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
49 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
238 / 275
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
91 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
98 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for destiny local test, and is it up?

Last seen 25 days 3 hours ago; right now destiny local test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 25 September 2026.

What location is recorded for destiny local test?

A region is not published by destiny local test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 31.36.131.153:28015.

What Rust version is recorded for destiny local test?

On Windows, destiny local test runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on destiny local test?

No response from destiny local test; the server was last seen 25 days 3 hours ago.

Against other Rust servers, where is destiny local test placed?

Within the top 61% of all ranked servers: destiny local test at #13,832 for player hours, seven days recorded.

Wipe times

What happens on destiny local test on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On destiny local test, when do wipes occur?

destiny local test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 8 hours ago.

Rules and settings

Which settings does destiny local test run, and what rules?

The name of destiny local test records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

Which map has destiny local test loaded?

A procedural map, generated by the game, is what destiny local test runs.

Tags

Where does destiny local test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include destiny local test: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on destiny local test?

gmrust (Game mode): Standard survival, as Rust plays; mp8 (Max players): Slots: 8; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags destiny local test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is destiny local test joined?

Enter client.connect 31.36.131.153:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp8
Max players Slots: 8.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build Build: 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded