StatusLive Servers online11,873 Players96,161 Populated3,898 Wiped · 3 h387 Interval5 min Date29 OCT 2026

DWG RG-S15426Server sheetchecked 38d ago

A Rust Server

Offline 31.37.56.118:25565 checked 38d ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,426no region published
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
435 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
463 / 475
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
982 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
58 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
982 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
29 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for A Rust Server, and is it up?

The current state of A Rust Server is offline, with the last sighting 38 days 22 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

What location is recorded for A Rust Server?

No region is published by A Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 31.37.56.118:25565.

On which Rust version is A Rust Server running?

On Linux, A Rust Server runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for A Rust Server?

The latest refresh records A Rust Server as offline, last seen 38 days 22 hours ago.

What rank has been recorded for A Rust Server?

Player hours over seven days place A Rust Server at #15,426, within the top – of ranked servers.

Wipe times

What wipe schedule has been recorded for A Rust Server?

Too few wipes are on record for A Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 38 days 22 hours ago.

Map and rules

Which settings does A Rust Server run, and what rules?

No gather rate is stated in the name of A Rust Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is A Rust Server played?

A Rust Server runs a procedural map, which the game generates.

Lists and filters

Where does A Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, A Rust Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On A Rust Server, what is meant by each tag?

Tags published by A Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is A Rust Server joined?

Enter client.connect 31.37.56.118:25565 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded