StatusLive Servers online11,618 Players39,491 Populated2,997 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S13021Server sheetchecked 8d ago

My Server Name

Offline 31.41.67.135:28015 checked 8d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,021top 59%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct16 Oct21 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:42 UTC14d ago 1 – running 1
Thu 8 Oct, 19:10 UTC19d ago 1 – 4.7 days 1
Wed 7 Oct, 13:13 UTC20d ago 1 – 1.2 days 1
Sat 3 Oct, 22:17 UTC24d ago 1 held half 3.6 days 1
Thu 1 Oct, 12:49 UTC26d ago 1 – 2.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
330 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
22 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
19 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
200 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for My Server Name, and is it up?

Last seen 8 days 10 hours ago; right now My Server Name is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

In which location is My Server Name hosted?

A region is not published by My Server Name. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 31.41.67.135:28015.

What Rust version is recorded for My Server Name?

Rust network protocol 2634 and build 167781 on Windows: that is what My Server Name runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for My Server Name?

My Server Name is not responding at the latest refresh; the last record of it online is 8 days 10 hours ago.

Against other Rust servers, where is My Server Name placed?

Within the top 59% of all ranked servers: My Server Name at #13,021 for player hours, seven days recorded.

Wipe data

What happens on My Server Name on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On My Server Name, when do wipes occur?

My Server Name wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 18 hours ago the current world was made.

Rules and settings

Which settings does My Server Name run, and what rules?

The name of My Server Name records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain My Server Name?

The Rust Graphs lists that carry My Server Name are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Server Name?

Tags published by My Server Name, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to My Server Name?

Connect with client.connect 31.41.67.135:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players 500 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded