StatusLive Servers online11,799 Players79,295 Populated3,786 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S13062Server sheetchecked 13m ago

[NL] RustNL | 3X

Online 31.56.25.76:28015 checked 13m ago

3x moddedcarbon
Connect
Players now 0/ 125 0% full
7-day average0peak 1
Rank#13,062top 59%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Fig. 1Players on [NL] RustNL | 3X
Fig. 2

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:42 UTC6d ago 1 – running 0
Thu 8 Oct, 18:07 UTC20d ago 1 halved by day 1 14 days 0
Wed 7 Oct, 13:12 UTC21d ago 1 – 1.2 days 1
Fri 2 Oct, 15:17 UTC26d ago 1 halved by day 1 4.9 days 1
Thu 1 Oct, 19:42 UTC FW27d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [NL] RustNL | 3X online, and what uptime has been recorded?

At this moment [NL] RustNL | 3X is online. About 5 days 21 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

What does the recorded performance of [NL] RustNL | 3X show?

181 server fps on average over the last 48 hours, and never under 120. Counted at its highest: 68,337 entities, buildings, deployables and the rest of the world included. 3,356 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is [NL] RustNL | 3X hosted?

No region tag is published by [NL] RustNL | 3X, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 31.56.25.76:28015.

What Rust version is recorded for [NL] RustNL | 3X?

Rust network protocol 2634 and build 167781 on Linux: that is what [NL] RustNL | 3X runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on [NL] RustNL | 3X?

At the last refresh, [NL] RustNL | 3X recorded 0 players across 125 slots. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does [NL] RustNL | 3X hold?

Player hours over seven days place [NL] RustNL | 3X at #13,062, within the top 59% of ranked servers.

Wipe data

What is recorded on [NL] RustNL | 3X on wipe day?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

On [NL] RustNL | 3X, when do wipes occur?

[NL] RustNL | 3X wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 2 hours ago.

Rules and settings

Which settings does [NL] RustNL | 3X run, and what rules?

The name records 3x gather for [NL] RustNL | 3X. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has [NL] RustNL | 3X loaded?

[NL] RustNL | 3X runs a procedural map of size 3,500 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does [NL] RustNL | 3X appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [NL] RustNL | 3X: 3x Rust servers, plotted, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.

On [NL] RustNL | 3X, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): 125 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here are the tags [NL] RustNL | 3X publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is [NL] RustNL | 3X joined?

Connect with client.connect 31.56.25.76:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp125
Max players 125 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded