StatusLive Servers online11,643 Players45,616 Populated3,092 Wiped · 3 h114 Interval5 min Date28 OCT 2026

DWG RG-S15266Server sheetchecked 20d ago

My Staging Test Server

Offline 31.58.178.10:28015 checked 20d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#15,266top 69%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Staging Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Staging Test Server, and is it up?

My Staging Test Server is offline at this moment; 20 days 10 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 5 October 2026 is when Rust Graphs first saw it.

In which location is My Staging Test Server hosted?

A region is not published by My Staging Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 31.58.178.10:28015 is its address.

What Rust version is recorded for My Staging Test Server?

The platform is Windows and the version is Rust network protocol 2634 and build 166629 on My Staging Test Server. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on My Staging Test Server?

The latest refresh records My Staging Test Server as offline, last seen 20 days 10 hours ago.

In the rankings, which position does My Staging Test Server hold?

Within the top 69% of all ranked servers: My Staging Test Server at #15,266 for player hours, seven days recorded.

Schedules

On My Staging Test Server, when do wipes occur?

The record of My Staging Test Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 33 days 9 hours ago.

Rules and settings

What settings and rules apply on My Staging Test Server?

Gather rate for My Staging Test Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for My Staging Test Server?

A procedural map, generated by the game, is what My Staging Test Server runs.

Tags

On Rust Graphs, which lists and filters contain My Staging Test Server?

These Rust Graphs lists include My Staging Test Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Staging Test Server, what is meant by each tag?

Tags published by My Staging Test Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166629 (Build): Build: 166629; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is My Staging Test Server joined?

Enter client.connect 31.58.178.10:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166629,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166629
Build Build: 166629.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded