Fig. 1Players on CHAOS 5X | NO LIMIT | SADECE HAYATTA KALRG-S2464-01 · Sheet 1 of 12
Fig. 2
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S2464-02 · Sheet 2 of 12
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S2464-03 · Sheet 3 of 12
Schedule
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 14:55 UTC, in 1d 19h.
Every Monday and Friday at 14:55 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
1d 19hFri 30 Oct, 14:55 UTC
4d 19hMon 2 Nov, 14:55 UTC
7d 23hThu 5 Nov, 19:00 UTCFW
8d 19hFri 6 Nov, 14:55 UTC
11d 19hMon 9 Nov, 14:55 UTC
15d 19hFri 13 Nov, 14:55 UTC
18d 19hMon 16 Nov, 14:55 UTC
22d 19hFri 20 Nov, 14:55 UTC
The first 48 hours of its last wipes
Mon 26 OctFri 23 OctMon 19 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 5 hours in.
ScheduleExpected wipesRG-S2464-04 · Sheet 4 of 12
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 14:55 UTC2d ago
7
–
running
3
Fri 23 Oct, 14:55 UTC5d ago
6
held half
3 days
1
Mon 19 Oct, 14:55 UTC9d ago
5
held half
4 days
2
Fri 16 Oct, 14:55 UTC12d ago
5
held half
3 days
2
Mon 12 Oct, 14:56 UTC16d ago
4
held half
4 days
0
Fri 9 Oct, 14:56 UTC19d ago
7
held half
3 days
3
Mon 5 Oct, 14:55 UTC23d ago
5
held half
4 days
0
Fri 2 Oct, 14:56 UTC26d ago
6
held half
3 days
0
Thu 1 Oct, 19:28 UTCFW27d ago
4
–
0.8 days
1
Mon 28 Sep, 14:55 UTC30d ago
6
held half
3.2 days
5
Fri 25 Sep, 14:55 UTC33d ago
11
held half
3 days
2
Mon 21 Sep, 14:55 UTC37d ago
6
held half
4 days
2
Fri 18 Sep, 14:55 UTC40d ago
7
held half
3 days
0
Mon 14 Sep, 14:56 UTC44d ago
4
halved by day 3
4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S2464-05 · Sheet 5 of 12
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL, and is it up?
CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL is up at this moment. The uptime it reports puts the last restart at about 10 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
2.
Is CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL stable in the figures recorded?
The last 48 hours give an average of 30 server fps and a floor of 29. Counted at its highest: 74,391 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,182 MB. A climbing entity count and low fps are the source of what players feel as lag.
3.
What location is recorded for CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL?
In Europe CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 31.59.131.206:28015.
4.
On which Rust version is CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL running?
Rust network protocol 2635 and build 168909 on Linux: that is what CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL runs. Steam updates your game, which must be on the same protocol for you to join.
Population
5.
How many players are plotted on CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL?
Current player count on CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL: 2, of 200 slots. The seven-day mean is 2 players; the peak over the same period is 7. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 5 players.
6.
In the rankings, which position does CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL hold?
The same seven-day player-hour count places CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL at #940 within Europe, #2,464 across all ranked servers and in the top 11% of them.
Wipe data
7.
What is recorded on CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL on wipe day?
At their busiest, its recent wipes drew 6 players on average. 5 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
8.
On CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL, when do wipes occur?
Wipes at CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL take place every Monday and Friday at 14:55 UTC. Friday 30 October at 14:55 UTC is the date its next wipe is due. The world it runs now was made 2 days 4 hours ago. A wipe every week is the schedule its tags set out.
Rules and settings
9.
Which rules and settings are recorded for CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL?
5x gather is stated in the name of CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
10.
Which map has CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL loaded?
Size 3,700, custom, on CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL: the map file is published and can be downloaded from this page.
Lists and filters
11.
Where does CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL appear among the Rust Graphs lists and filters?
On Rust Graphs, CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL is placed in these lists: 5x Rust servers, by gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 5x.
12.
On CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL, what is meant by each tag?
Tags published by CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe; rustmaps (Custom tag): Set by the owner or a plugin, not by standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
13.
By whom is CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL run?
The kuzgun3x.com hostname CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL publishes is not used by any other server we track.
Joining the server
14.
By what method do you join CHAOS 5X | NO LIMIT | SADECE HAYATTA KAL?
In Rust, press F1 and type client.connect 31.59.131.206:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://zulabank.com.
NotesAnswered from the figuresRG-S2464-11 · Sheet 11 of 12
Key
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
Game modeStandard survival, as Rust plays.
mp200
Max players200 player slots.
ts8
Group limitTeams are capped at 8, the default setting.
v2635
ProtocolTo join, your game must be on protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeThe region code field is empty.
Wipe schedule
^w
WeeklyThe wipe cycle is one week.
Difficulty
^v
VanillaFacepunch's game, unaltered: rates, kits and rules are as shipped.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Region
EU
EuropeThe browser's listing places it under Europe.
Other
rustmaps
Custom tagSet by the owner or a plugin, not by standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.