StatusLive Servers online11,696 Players36,352 Populated2,907 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S15358Server sheetchecked 7m ago

My Rust Server

Online 31.77.109.228:28015 checked 7m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on My Rust Server
Fig. 2

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is My Rust Server, and is it online now?

Right now, My Rust Server is recorded as online. Counted from its reported uptime, the last restart was about 4 days 18 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.

How does My Rust Server perform, as measured?

Average server fps over the last 48 hours is 72; the lowest was 33. Counted at its highest: 149,233 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,705 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for My Rust Server?

A region is not published by My Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 31.77.109.228:28015 is its address.

What Rust version is recorded for My Rust Server?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on My Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on My Rust Server?

At the last refresh, My Rust Server recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does My Rust Server hold?

Within the top 69% of all ranked servers: My Rust Server at #15,358 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for My Rust Server?

My Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 25 days 6 hours ago.

Map and rules

Which rules and settings are recorded for My Rust Server?

No gather rate is stated in the name of My Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is My Rust Server played?

Seed 12345 and size 5,000 define the procedural map My Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does My Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, My Rust Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Rust Server?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags My Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is My Rust Server joined?

In Rust, press F1 and type client.connect 31.77.109.228:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded