StatusLive Servers online11,743 Players54,666 Populated3,375 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S16032Server sheetchecked 34d ago

server_name

Offline 31.77.113.50:28015 checked 34d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,032top 71%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on server_name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
330 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
220 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average
37 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
55 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
78 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is server_name online, and what uptime has been recorded?

The current state of server_name is offline, with the last sighting 34 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

What location is recorded for server_name?

A region is not published by server_name. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 31.77.113.50:28015 is its address.

On which Rust version is server_name running?

Rust network protocol 2633 and build 164434 on Windows: that is what server_name runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on server_name?

No response from server_name; the server was last seen 34 days 1 hours ago.

Against other Rust servers, where is server_name placed?

Over the last seven days, server_name records #16,032 for player hours: the top 71% of all ranked servers.

Wipe data

On server_name, when do wipes occur?

server_name's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 42 days 2 hours ago the current world was made.

Settings

What settings and rules apply on server_name?

Gather rate for server_name: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has server_name loaded?

server_name runs a procedural map, which the game generates.

Lists and filters

Where does server_name appear among the Rust Graphs lists and filters?

On Rust Graphs, server_name is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on server_name?

The game's server browser reads these tags from server_name: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164434 (Build): 164434 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is server_name joined?

Connect with client.connect 31.77.113.50:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164434,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs164434
Build 164434 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded