DWG RG-S0000Server sheetchecked 45d ago
Private server
Offline 31.94.38.159:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Private server, and is it up?
The current state of Private server is offline, with the last sighting 45 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is Private server hosted?
There is no region published by Private server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 31.94.38.159:28015.
What Rust version is recorded for Private server?
The platform is Windows and the version is Rust network protocol 2633 and build 163794 on Private server. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Private server?
No response from Private server; the server was last seen 45 days 14 hours ago.
Wipe data
Which times and days are wipes plotted at on Private server?
The record of Private server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 46 days 10 hours ago.
Settings
What settings and rules apply on Private server?
The name of Private server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has Private server loaded?
Private server runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain Private server?
The Rust Graphs lists that carry Private server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Private server, what is meant by each tag?
Tags published by Private server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to Private server?
Connect with client.connect 31.94.38.159:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.