StatusLive Servers online11,611 Players36,787 Populated2,913 Wiped · 3 h75 Interval5 min Date29 OCT 2026

DWG RG-S15502Server sheetchecked 37d ago

Private Test Server

Offline 34.155.3.231:28015 checked 37d ago

Connect
Players now 1/ 3 33% full
7-day average0peak –
Rank#15,502top 68%
Last wipe70d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Private Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Private Test Server, and is it online now?

Last seen 37 days 12 hours ago; right now Private Test Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.

What location is recorded for Private Test Server?

A region is not published by Private Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 34.155.3.231:28015.

What Rust version is recorded for Private Test Server?

Rust network protocol 2632 and build 161125 on Linux: that is what Private Test Server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Private Test Server?

Private Test Server is not responding at the latest refresh; the last record of it online is 37 days 12 hours ago.

Against other Rust servers, where is Private Test Server placed?

Player hours over seven days place Private Test Server at #15,502, within the top 68% of ranked servers.

Schedules

Which times and days are wipes plotted at on Private Test Server?

Private Test Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 70 days 10 hours ago.

Settings

What settings and rules apply on Private Test Server?

Gather rate for Private Test Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Private Test Server played?

Size 3,000 with seed 1042791909: that is the procedural map Private Test Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Private Test Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Private Test Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Private Test Server?

The game's server browser reads these tags from Private Test Server: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): 3 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Your game must match protocol 2632 to join; cs161125 (Build): 161125 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Private Test Server?

Connect with client.connect 34.155.3.231:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2632,gmvanilla,cs161125,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp3
Max players 3 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol Your game must match protocol 2632 to join.
cs161125
Build 161125 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded